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16 bits is enough for tile numbers
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+2
-2
@@ -433,8 +433,8 @@ struct tileset_reader {
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// for overzooming
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// for overzooming
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int maxzoom_so_far = -1;
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int maxzoom_so_far = -1;
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std::vector<std::pair<unsigned, unsigned>> tiles_at_maxzoom_so_far;
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std::vector<std::pair<unsigned short, unsigned short>> tiles_at_maxzoom_so_far;
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std::vector<std::pair<unsigned, unsigned>> overzoomed_tiles;
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std::vector<std::pair<unsigned short, unsigned short>> overzoomed_tiles;
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bool overzoom_consumed_at_this_zoom = false;
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bool overzoom_consumed_at_this_zoom = false;
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// parent tile cache
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// parent tile cache
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