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Keep tippecanoe's own errors from being reported as protobuf errors
A tile that fails to decode is reported with EXIT_MVT, while a tile that protozero throws on is reported with EXIT_PROTOBUF. Now that decoding failures are raised as a tippecanoe_error rather than exiting on the spot, the catch that was written for protozero's exceptions catches tippecanoe's own as well, since tippecanoe_error is a std::exception: mvt_tile::decode() throwing "Tile decompression failed" came back out as EXIT_PROTOBUF and "PBF decoding error in tile z/x/y". Catch tippecanoe_error first at the four places that wrap a decode in a try. In overzoom() and in tippecanoe-decode it can be rethrown for main() to report. In tile-join it can't: append_tile() runs on a worker thread, where an escaping exception would call std::terminate() instead of exiting, so report it and exit with its own status there. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01DuCSVGssWNUCpVEE8Yp5HT
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@@ -108,6 +108,12 @@ void append_tile(std::string message, int z, unsigned x, unsigned y, std::map<st
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fprintf(stderr, "Couldn't decompress tile %d/%u/%u\n", z, x, y);
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exit(EXIT_MVT);
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}
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} catch (tippecanoe_error &e) {
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// a tippecanoe_error is a std::exception, so without this it
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// would be caught below and reattributed to protobuf. It can't
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// be rethrown either, since this runs on a worker thread.
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fprintf(stderr, "%s\n", e.what());
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exit(e.exit_code);
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} catch (std::exception const &e) {
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fprintf(stderr, "PBF decoding error in tile %d/%u/%u\n", z, x, y);
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exit(EXIT_MVT);
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@@ -749,6 +755,11 @@ struct tileset_reader {
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fprintf(stderr, "Couldn't parse tile %lld/%lld/%lld\n", tile.z, tile.x, tile.y);
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exit(EXIT_MVT);
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}
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} catch (tippecanoe_error &e) {
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// a tippecanoe_error is a std::exception, so without this
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// it would be caught below and reattributed to protobuf
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fprintf(stderr, "%s\n", e.what());
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exit(e.exit_code);
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} catch (std::exception const &e) {
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fprintf(stderr, "PBF decoding error in tile %lld/%lld/%lld\n", tile.z, tile.x, tile.y);
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exit(EXIT_PROTOBUF);
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