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Use protozero for tile decoding
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@@ -4,15 +4,25 @@ int compress(std::string const &input, std::string &output);
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int dezig(unsigned n);
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enum mvt_geometry_type {
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mvt_point = 1, mvt_linestring = 2, mvt_polygon = 3
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mvt_point = 1,
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mvt_linestring = 2,
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mvt_polygon = 3
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};
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enum mvt_operation {
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mvt_moveto = 1, mvt_lineto = 2, mvt_closepath = 7
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mvt_moveto = 1,
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mvt_lineto = 2,
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mvt_closepath = 7
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};
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enum mvt_value_type {
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mvt_string, mvt_float, mvt_double, mvt_int, mvt_uint, mvt_sint, mvt_bool
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mvt_string,
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mvt_float,
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mvt_double,
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mvt_int,
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mvt_uint,
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mvt_sint,
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mvt_bool
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};
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struct mvt_value {
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