Use protozero for tile decoding

This commit is contained in:
Eric Fischer
2016-04-22 17:10:33 -07:00
parent f9c4fb8374
commit 5ec41d7bbb
13 changed files with 2696 additions and 74 deletions
+13 -3
View File
@@ -4,15 +4,25 @@ int compress(std::string const &input, std::string &output);
int dezig(unsigned n);
enum mvt_geometry_type {
mvt_point = 1, mvt_linestring = 2, mvt_polygon = 3
mvt_point = 1,
mvt_linestring = 2,
mvt_polygon = 3
};
enum mvt_operation {
mvt_moveto = 1, mvt_lineto = 2, mvt_closepath = 7
mvt_moveto = 1,
mvt_lineto = 2,
mvt_closepath = 7
};
enum mvt_value_type {
mvt_string, mvt_float, mvt_double, mvt_int, mvt_uint, mvt_sint, mvt_bool
mvt_string,
mvt_float,
mvt_double,
mvt_int,
mvt_uint,
mvt_sint,
mvt_bool
};
struct mvt_value {