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Don't preflight zoom levels for potential as-needed dropping (#40)
* Working on eliminating preflighting * Adjust for the map/images schema change * Avoid generating duplicate tiles with the detail reduction strategy * Do error checking if tiles in a directory can't be written * Update changelog and version * Revert unintentional code reordering * Neglected to add the exit on error here
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@@ -46,6 +46,7 @@ struct layermap_entry {
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sqlite3 *mbtiles_open(char *dbname, char **argv, int forcetable);
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void mbtiles_write_tile(sqlite3 *outdb, int z, int tx, int ty, const char *data, int size);
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void mbtiles_erase_zoom(sqlite3 *outdb, int z);
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void mbtiles_write_metadata(sqlite3 *outdb, const char *outdir, const char *fname, int minzoom, int maxzoom, double minlat, double minlon, double maxlat, double maxlon, double midlat, double midlon, int forcetable, const char *attribution, std::map<std::string, layermap_entry> const &layermap, bool vector, const char *description, bool do_tilestats, std::map<std::string, std::string> const &attribute_descriptions, std::string const &program, std::string const &commandline, std::vector<strategy> const &strategies);
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