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Don't preflight zoom levels for potential as-needed dropping (#40)
* Working on eliminating preflighting * Adjust for the map/images schema change * Avoid generating duplicate tiles with the detail reduction strategy * Do error checking if tiles in a directory can't be written * Update changelog and version * Revert unintentional code reordering * Neglected to add the exit on error here
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@@ -6,6 +6,7 @@
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#define DIRTILES_HPP
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void dir_write_tile(const char *outdir, int z, int tx, int ty, std::string const &pbf);
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void dir_erase_zoom(const char *outdir, int z);
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void check_dir(const char *d, char **argv, bool force, bool forcetable);
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