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Pass the layer maps through into tiling
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@@ -5,8 +5,11 @@
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#include <string>
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#include <vector>
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#include <sqlite3.h>
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#include <set>
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#include <map>
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#include "protozero/varint.hpp"
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#include "geometry.hpp"
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#include "mbtiles.hpp"
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#include "tile.hpp"
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#include "serial.hpp"
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