Divide-and-conquer polygon cleaning

This commit is contained in:
Erica Fischer
2025-05-08 09:23:51 -07:00
parent 94929b048c
commit 522ac866b9
4 changed files with 101 additions and 26 deletions
+85 -2
View File
@@ -571,8 +571,7 @@ drawvec remove_noop(drawvec geom, int type, int shift) {
}
if (geom[i + 1].op == VT_CLOSEPATH) {
// followed by closepath: not possible
fprintf(stderr, "Shouldn't happen\n");
// followed by closepath: only possible after close_poly()
i++; // also remove unused closepath
continue;
}
@@ -2469,3 +2468,87 @@ drawvec fix_polygon(const drawvec &geom, bool use_winding, bool reverse_winding)
return out;
}
bool line_is_too_small(drawvec const &geometry, int z, int detail) {
if (geometry.size() == 0) {
return true;
}
long long x = 0, y = 0;
for (auto &g : geometry) {
if (g.op == VT_MOVETO) {
x = std::llround((double) g.x / (1LL << (32 - detail - z)));
y = std::llround((double) g.y / (1LL << (32 - detail - z)));
} else {
long long xx = std::llround((double) g.x / (1LL << (32 - detail - z)));
long long yy = std::llround((double) g.y / (1LL << (32 - detail - z)));
if (xx != x || yy != y) {
return false;
}
}
}
return true;
}
void coalesce_polygon(drawvec &geom, bool scale_up) {
// wagyu should be able to straightforwardly handle
// anything under a few hundred thousand vertices
if (geom.size() < 100000) {
geom = clean_or_clip_poly(geom, 0, 0, false, scale_up);
return;
}
// These geometries were assembled in geometric order,
// so sub-batches of them should hopefully union into
// reasonable sets.
//
// Find the first outer ring after halfway point.
for (size_t i = geom.size() / 2; i < geom.size(); i++) {
if (geom[i].op == VT_MOVETO) {
size_t j;
for (j = i + 1; j < geom.size(); j++) {
if (geom[j].op != VT_LINETO) {
break;
}
}
if (get_area(geom, i, j) > 0) {
// If we have an outer ring, split there
// and coalesce the two halves
// Copy second half to new vector
std::vector<draw> geom2;
geom2.resize(geom.size() - i);
for (size_t k = i; k < geom.size(); k++) {
geom2[k - i] = geom[k];
}
// Resize vector to include only first half
geom.resize(i);
// Clean each half individually
coalesce_polygon(geom, scale_up);
coalesce_polygon(geom2, scale_up);
// Copy second half back with first
size_t brk = geom.size();
geom.resize(brk + geom2.size());
for (size_t k = 0; k < geom2.size(); k++) {
geom[brk + k] = geom2[k];
}
geom2.clear();
// Clean the combined geometry
geom = clean_or_clip_poly(geom, 0, 0, false, scale_up);
}
i = j - 1;
}
}
// Can't find a breakpoint; take what we can get.
geom = clean_or_clip_poly(geom, 0, 0, false, scale_up);
}
+3
View File
@@ -173,4 +173,7 @@ void get_quadkey_bounds(long long xmin, long long ymin, long long xmax, long lon
clipbbox parse_clip_poly(std::string arg);
bool line_is_too_small(drawvec const &geometry, int z, int detail);
void coalesce_polygon(drawvec &geom, bool scale_up);
#endif
+4 -24
View File
@@ -639,7 +639,7 @@ static double simplify_feature(serial_feature *p, drawvec const &shared_nodes, n
// unioned exactly
//
// don't try to scale up because these are still world coordinates
geom = clean_or_clip_poly(geom, 0, 0, false, false);
coalesce_polygon(geom, false);
}
// continues to simplify to line_detail even if we have extra detail
@@ -695,7 +695,7 @@ static void *simplification_worker(void *v) {
if (!a->trying_to_stop_early) {
// we can try scaling up because this is now tile scale
geom = clean_or_clip_poly(geom, 0, 0, false, true);
coalesce_polygon(geom, true);
if (additional[A_DEBUG_POLYGON]) {
check_polygon(geom);
}
@@ -1551,26 +1551,6 @@ bool find_feature_to_accumulate_onto(std::vector<std::shared_ptr<serial_feature>
return false;
}
static bool line_is_too_small(drawvec const &geometry, int z, int detail) {
if (geometry.size() == 0) {
return true;
}
long long x = std::round((double) geometry[0].x / (1LL << (32 - detail - z)));
long long y = std::round((double) geometry[0].y / (1LL << (32 - detail - z)));
for (auto &g : geometry) {
long long xx = std::round((double) g.x / (1LL << (32 - detail - z)));
long long yy = std::round((double) g.y / (1LL << (32 - detail - z)));
if (xx != x || yy != y) {
return false;
}
}
return true;
}
// Keep only a sample of 100K extents for feature dropping,
// to avoid spending lots of memory on a complete list when there are
// hundreds of millions of features.
@@ -2201,7 +2181,7 @@ long long write_tile(decompressor *geoms, std::atomic<long long> *geompos_in, ch
drawvec to_clean = features[simplified_geometry_through]->geometry;
// don't scale up because this is still world coordinates
to_clean = clean_or_clip_poly(to_clean, 0, 0, false, false);
coalesce_polygon(to_clean, false);
features[simplified_geometry_through]->geometry = std::move(to_clean);
}
}
@@ -2470,7 +2450,7 @@ long long write_tile(decompressor *geoms, std::atomic<long long> *geompos_in, ch
if (layer_features[x]->t == VT_POLYGON) {
if (layer_features[x]->coalesced) {
// we can try scaling up because this is tile coordinates
layer_features[x]->geometry = clean_or_clip_poly(layer_features[x]->geometry, 0, 0, false, true);
coalesce_polygon(layer_features[x]->geometry, true);
}
layer_features[x]->geometry = close_poly(layer_features[x]->geometry);
+9
View File
@@ -152,3 +152,12 @@ TEST_CASE("mvt_geometry bbox") {
REQUIRE(start == 0x1c84fc0000000000);
REQUIRE(end == 0x1c84ffffffffffff);
}
TEST_CASE("line_is_too_small") {
drawvec dv;
dv.emplace_back(VT_MOVETO, 4243099709, 2683872952);
dv.emplace_back(VT_LINETO, 4243102487, 2683873977);
dv.emplace_back(VT_MOVETO, -51867587, 2683872952);
dv.emplace_back(VT_LINETO, -51864809, 2683873977);
REQUIRE(line_is_too_small(dv, 0, 10));
}