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Factor out clipping to tile boundaries; test random attributes & layers
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+5
-5
@@ -56,15 +56,15 @@ typedef std::vector<draw> drawvec;
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drawvec decode_geometry(FILE *meta, long long *geompos, int z, unsigned tx, unsigned ty, long long *bbox, unsigned initial_x, unsigned initial_y);
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void to_tile_scale(drawvec &geom, int z, int detail);
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drawvec remove_noop(drawvec geom, int type, int shift);
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drawvec clip_point(drawvec &geom, int z, int detail, long long buffer);
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drawvec clip_point(drawvec &geom, int z, long long buffer);
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drawvec clean_or_clip_poly(drawvec &geom, int z, int detail, int buffer, bool clip);
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drawvec simple_clip_poly(drawvec &geom, int z, int detail, int buffer);
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drawvec simple_clip_poly(drawvec &geom, int z, int buffer);
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drawvec close_poly(drawvec &geom);
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drawvec reduce_tiny_poly(drawvec &geom, int z, int detail, bool *reduced, double *accum_area);
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drawvec clip_lines(drawvec &geom, int z, int detail, long long buffer);
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drawvec clip_lines(drawvec &geom, int z, long long buffer);
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drawvec stairstep(drawvec &geom, int z, int detail);
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bool point_within_tile(long long x, long long y, int z, int detail, long long buffer);
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int quick_check(long long *bbox, int z, int detail, long long buffer);
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bool point_within_tile(long long x, long long y, int z, long long buffer);
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int quick_check(long long *bbox, int z, long long buffer);
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drawvec simplify_lines(drawvec &geom, int z, int detail, bool mark_tile_bounds, double simplification, size_t retain);
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drawvec reorder_lines(drawvec &geom);
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drawvec fix_polygon(drawvec &geom);
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