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https://github.com/felt/tippecanoe.git
synced 2026-10-02 16:35:40 +02:00
Eradicate more 32s
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+19
-19
@@ -52,8 +52,8 @@ drawvec decode_geometry(const char **meta, int z, unsigned tx, unsigned ty, long
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long long wwy = wy;
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if (z != 0) {
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wwx -= tx << (32 - z);
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wwy -= ty << (32 - z);
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wwx -= tx << (GLOBAL_DETAIL - z);
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wwy -= ty << (GLOBAL_DETAIL - z);
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}
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bbox[0] = std::min(wwx, bbox[0]);
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@@ -170,7 +170,7 @@ void check_polygon(drawvec &geom) {
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drawvec reduce_tiny_poly(drawvec const &geom, int z, int detail, bool *still_needs_simplification, bool *reduced_away, double *accum_area) {
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drawvec out;
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const double pixel = (1LL << (32 - detail - z)) * (double) tiny_polygon_size;
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const double pixel = (1LL << (GLOBAL_DETAIL - detail - z)) * (double) tiny_polygon_size;
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bool included_last_outer = false;
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*still_needs_simplification = false;
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@@ -264,7 +264,7 @@ drawvec reduce_tiny_poly(drawvec const &geom, int z, int detail, bool *still_nee
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int quick_check(const long long *bbox, int z, long long buffer) {
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long long min = 0;
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long long area = 1LL << (32 - z);
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long long area = 1LL << (GLOBAL_DETAIL - z);
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// bbox entirely within the tile proper
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if (bbox[0] > min && bbox[1] > min && bbox[2] < area && bbox[3] < area) {
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@@ -295,7 +295,7 @@ bool point_within_tile(long long x, long long y, int z) {
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// No adjustment for buffer, because the point must be
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// strictly within the tile to appear exactly once
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long long area = 1LL << (32 - z);
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long long area = 1LL << (GLOBAL_DETAIL - z);
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return x >= 0 && y >= 0 && x < area && y < area;
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}
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@@ -459,8 +459,8 @@ drawvec impose_tile_boundaries(const drawvec &geom, long long extent) {
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}
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drawvec simplify_lines(drawvec &geom, int z, int tx, int ty, int detail, bool mark_tile_bounds, double simplification, size_t retain, drawvec const &shared_nodes, struct node *shared_nodes_map, size_t nodepos) {
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int res = 1 << (32 - detail - z);
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long long area = 1LL << (32 - z);
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int res = 1 << (GLOBAL_DETAIL - detail - z);
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long long area = 1LL << (GLOBAL_DETAIL - z);
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for (size_t i = 0; i < geom.size(); i++) {
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if (geom[i].op == VT_MOVETO) {
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@@ -491,8 +491,8 @@ drawvec simplify_lines(drawvec &geom, int z, int tx, int ty, int detail, bool ma
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// offset to global
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draw d = geom[i];
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if (z != 0) {
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d.x += tx * (1LL << (32 - z));
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d.y += ty * (1LL << (32 - z));
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d.x += tx * (1LL << (GLOBAL_DETAIL - z));
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d.y += ty * (1LL << (GLOBAL_DETAIL - z));
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}
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// to quadkey
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@@ -823,7 +823,7 @@ std::vector<drawvec> chop_polygon(std::vector<drawvec> &geoms) {
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drawvec stairstep(drawvec &geom, int z, int detail) {
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drawvec out;
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double scale = 1 << (32 - detail - z);
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double scale = 1 << (GLOBAL_DETAIL - detail - z);
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for (size_t i = 0; i < geom.size(); i++) {
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geom[i].x = std::round(geom[i].x / scale);
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@@ -900,8 +900,8 @@ drawvec stairstep(drawvec &geom, int z, int detail) {
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}
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for (size_t i = 0; i < out.size(); i++) {
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out[i].x *= 1 << (32 - detail - z);
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out[i].y *= 1 << (32 - detail - z);
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out[i].x *= 1LL << (GLOBAL_DETAIL - detail - z);
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out[i].y *= 1LL << (GLOBAL_DETAIL - detail - z);
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}
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return out;
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@@ -1277,7 +1277,7 @@ drawvec polygon_to_anchor(const drawvec &geom) {
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if (goodness <= 0) {
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double lon, lat;
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tile2lonlat(d.x, d.y, 32, &lon, &lat);
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tile2lonlat(d.x, d.y, GLOBAL_DETAIL, &lon, &lat);
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static std::atomic<long long> warned(0);
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if (warned++ < 10) {
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@@ -1308,13 +1308,13 @@ drawvec checkerboard_anchors(drawvec const &geom, int tx, int ty, int z, unsigne
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// upper left of tile in world coordinates
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long long tx1 = 0, ty1 = 0;
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// lower right of tile in world coordinates;
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long long tx2 = 1LL << 32; // , ty2 = 1LL << 32;
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long long tx2 = 1LL << GLOBAL_DETAIL; // , ty2 = 1LL << GLOBAL_DETAIL;
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if (z != 0) {
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tx1 = (long long) tx << (32 - z);
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ty1 = (long long) ty << (32 - z);
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tx1 = (long long) tx << (GLOBAL_DETAIL - z);
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ty1 = (long long) ty << (GLOBAL_DETAIL - z);
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tx2 = (long long) (tx + 1) << (32 - z);
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// ty2 = (long long) (ty + 1) << (32 - z);
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tx2 = (long long) (tx + 1) << (GLOBAL_DETAIL - z);
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// ty2 = (long long) (ty + 1) << (GLOBAL_DETAIL - z);
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}
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// upper left of feature in world coordinates
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@@ -1369,7 +1369,7 @@ drawvec checkerboard_anchors(drawvec const &geom, int tx, int ty, int z, unsigne
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out.push_back(draw(VT_MOVETO, x - tx1, y - ty1));
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break;
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} else {
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double tilesize = 1LL << (32 - z);
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double tilesize = 1LL << (GLOBAL_DETAIL - z);
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double goodness_threshold = tilesize / 100;
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if (label_goodness(geom, x - tx1, y - ty1) > goodness_threshold) {
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out.push_back(draw(VT_MOVETO, x - tx1, y - ty1));
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