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Convert jsonpull to C++ with shared_ptr and std::vector/std::string
Replace the manual malloc/realloc/free memory management in jsonpull with std::shared_ptr ownership. Each json_object now owns its children through std::vector<json_object_ptr>; raw back-pointers to parent and parser remain valid by structural invariant and are cleared on json_disconnect so detached subtrees can outlive their parser. Strings become std::string, child arrays become std::vector, and the old union becomes a struct so non-trivial members can coexist while preserving the existing o->value.xxx access paths. The old jsonpull.c is replaced by jsonpull.cpp, json_stringify now returns std::string, and all callers across tippecanoe, tile-join, tippecanoe-decode, tippecanoe-json-tool, tippecanoe-overzoom and the unit tests are updated to use json_object_ptr / json_pull_ptr. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -10,21 +10,21 @@
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#include "serial.hpp"
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struct parse_json_args {
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json_pull *jp;
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json_pull_ptr jp;
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int layer;
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std::string *layername;
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struct serialization_state *sst;
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parse_json_args(json_pull *jp1, int layer1, std::string *layername1, struct serialization_state *sst1)
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parse_json_args(json_pull_ptr jp1, int layer1, std::string *layername1, struct serialization_state *sst1)
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: jp(jp1), layer(layer1), layername(layername1), sst(sst1) {
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}
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};
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struct json_pull *json_begin_map(char *map, long long len);
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void json_end_map(struct json_pull *jp);
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json_pull_ptr json_begin_map(char *map, long long len);
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void json_end_map(json_pull_ptr jp);
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void parse_json(struct serialization_state *sst, json_pull *jp, int layer, std::string layername);
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void parse_json(struct serialization_state *sst, json_pull_ptr jp, int layer, std::string layername);
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void *run_parse_json(void *v);
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#endif
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