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Heavy-handedly fix clipping errors at the edges of z0 and z1 tiles
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@@ -61,8 +61,31 @@ void latlon2tile(double lat, double lon, int zoom, unsigned int *x, unsigned int
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double lat_rad = lat * M_PI / 180;
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unsigned long long n = 1LL << zoom;
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*x = n * ((lon + 180) / 360);
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*y = n * (1 - (log(tan(lat_rad) + 1/cos(lat_rad)) / M_PI)) / 2;
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long long llx = n * ((lon + 180) / 360);
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long long lly = n * (1 - (log(tan(lat_rad) + 1/cos(lat_rad)) / M_PI)) / 2;
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if (lat >= 85.0511) {
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lly = 0;
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}
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if (lat <= -85.0511) {
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lly = n - 1;
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}
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if (llx < 0) {
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llx = 0;
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}
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if (lly < 0) {
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lly = 0;
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}
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if (llx >= n) {
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llx = n - 1;
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}
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if (lly >= n) {
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lly = n - 1;
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}
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*x = llx;
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*y = lly;
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}
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// http://wiki.openstreetmap.org/wiki/Slippy_map_tilenames
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