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Infinite loop fixes, minimizing changes to behavior (#345)
* Divide-and-conquer polygon cleaning * Catch the case where the gap can't be increased further * Catch the case where we try to keep impossibly many features * Make label points earlier in the tiling process * Another case where it could try to drop even after already limiting. * And do not coalesce on impossibly small geometries * Add missing return * Update version and changelog
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@@ -9,7 +9,6 @@
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"maxzoom": "2",
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"minzoom": "0",
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"name": "tests/ne_110m_admin_0_countries/out/-z2_--convert-polygons-to-label-points.json.check.mbtiles",
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"strategies": "[{},{},{\"tiny_polygons\":1}]",
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"type": "overlay",
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"version": "2"
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}, "features": [
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