Add an option not to clip features if they appear in the tile at all

This commit is contained in:
Eric Fischer
2016-04-19 15:32:58 -07:00
parent 694fa8ee97
commit 24f401da52
11 changed files with 4234 additions and 8 deletions
+1
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@@ -128,6 +128,7 @@ resolution is obtained than by using a smaller _maxzoom_ or _detail_.
* -pd or --force-feature-limit: Dynamically drop some fraction of features from large tiles to keep them under the 500K size limit. It will probably look ugly at the tile boundaries.
* -pi or --preserve-input-order: Preserve the original input order of features as the drawing order instead of ordering geographically. (This is implemented as a restoration of the original order at the end, so that dot-dropping is still geographic, which means it also undoes -ao).
* -pp or --no-polygon-splitting: Don't split complex polygons (over 700 vertices after simplification) into multiple features.
* -pc or --no-clipping: Don't clip features to the size of the tile. If a feature overlaps the tile's bounds or buffer at all, it is included completely. Be careful: this can produce very large tilesets, especially with large polygons.
* -q or --quiet: Work quietly instead of reporting progress
Example