Save a few more bytes per geometry in the temporary file

by using bytes instead of ints for the drawing operations
This commit is contained in:
Eric Fischer
2014-11-05 14:37:54 -08:00
parent c24cfada61
commit 241d96e57c
4 changed files with 16 additions and 5 deletions
+1 -1
View File
@@ -22,7 +22,7 @@ drawvec decode_geometry(char **meta, int z, unsigned tx, unsigned ty, int detail
while (1) {
draw d;
deserialize_int(meta, &d.op);
deserialize_byte(meta, &d.op);
if (d.op == VT_END) {
break;
}