Make it a little thicker.

Don't change the tiny polygon rules unless the option is set
This commit is contained in:
Erica Fischer
2023-10-27 23:00:18 -07:00
parent 6c58ae4162
commit 23009c2cca
2 changed files with 20 additions and 16 deletions
+1 -1
View File
@@ -614,7 +614,7 @@ void *partial_feature_worker(void *v) {
drawvec geom = (*partials)[i].geoms[0];
if (additional[A_BUFFER_POLYGONS_OUTWARD] && t == VT_POLYGON) {
geom = buffer_poly(geom, (1LL << (32 - z - out_detail)) * sqrt(2) / 2, z, (*partials)[i].tx, (*partials)[i].ty, a->shared_nodes_map, a->nodepos);
geom = buffer_poly(geom, (1LL << (32 - z - out_detail)) * sqrt(2), z, (*partials)[i].tx, (*partials)[i].ty, a->shared_nodes_map, a->nodepos);
}
to_tile_scale(geom, z, out_detail);