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Generalize overzooming functions to multiple tiles
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@@ -984,10 +984,15 @@ to turn those into moderate detail tiles at high zoom levels, for the benefit of
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renderers that cannot internally overzoom high-resolution tiles without losing
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some of the precision. Running:
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tippecanoe-overzoom -o out.mvt.gz inz/inx/iny outz/outx/outy in.mvt.gz
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tippecanoe-overzoom -o out.mvt.gz in.mvt.gz inz/inx/iny outz/outx/outy
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reads tile `inz/inx/iny` of `in.mvt.gz` and produces tile `outz/outx/outy` of `out.mvt.gz`.
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tippecanoe-overzoom -o out.mvt.gz -t outz/outx/outy in.mvt.gz inz/inx/iny in2.mvt.gz in2z/in2x/in2y in3.mvt.gz in3z/in3x/in3y
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reads tile `inz/inx/iny` of `in.mvt.gz`, tile `in2z/in2x/in2y` of `in2.mvt.gz`, and tile `in3z/in3x/in3y` of `in3.mvt.gz`,
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and produces tile `outz/outx/outy` of `out.mvt.gz` from them.
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### Options
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* `-b` *buffer*: Set the tile buffer in the output tile (default 5)
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