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Reduce memory consumption during tiling (#177)
* Drop duplicate geometries sooner in coalescing-as-needed * Concatenate geometries before partial cleaning * Spend less time with two feature representations in memory * Further reduce in-memory duplication * Remove another copy * Don't keep duplicates in memory while coalescing * Also clear out the mvt layer once it is no longer needed * Update changelog
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# 2.39.0
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* Reduce memory usage during tiling
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# 2.38.0
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* Tolerate polygon rings with insuffiently many points in input
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